Gamification in Physics
Client

Not Applicable

Date Published:

2017

This is a gamification e-course on the most difficult topics in Physics at Senior Secondary School level. The e-course was tested and experimented on the target audience.
It was created in 2017. It was created for a PhD research, and deployed in Akure, Ondo state.

Features

  • Gamification elements (Points, Badges, Storyline, Ladder board)
  • Gamified content
  • Gamified Quizzes
  • Modular-based content
Usability
Impacts on User